In Black Sky the player transitions from fighting on the ground to defending against an incoming enemy space fleet above the Earth.
I did design and scripting for the space launch, where the player enters a spacefigther and launches through the atmosphere with a fleet of other fighters and massive capital ships.
The space launch was a big technical challenge, as we had to transition from an on-Earth skybox with gravity to a free space skybox with zero-g. I’m proud of the result, it felt smooth and seamless!
I also designed and scripted the entire space battle sequence for Black Sky including intense dog fights and taking down an enemy capital ship.
Watch the entire sequence here - Black Sky Gameplay Youtube Link