Resume
Overwatch 2
4-player co-op mission design, mechanic design, and encounter design for live service mission and event content
Technical mission architecture scripting, script refactoring, documentation, and automated testing scripting and support
Ghost of Tsushima: Legends
Mechanics design, level design, scripting, and writing
Legends mode was nominated for D.I.C.E. 24th annual online game of the year, and BAFTA 2021 best multiplayer game of the year
Call of Duty: WWII
Design and scripting for the Jeep driving and chase sequence in mission #2 "Operation Cobra"
Call of Duty: Infinite Warfare
Design and scripting for the spaceship launch and flying portions of mission #2 "Black Sky" and mission #3 "Port Armor"
Design and scripting for the combat encounters in mission #3 "Port Armor"
Scripting and design for the capital ship vehicle and turret systems.
Call of Duty: Ghosts Extinction
Lead Designer for Extinction Episode 2 "Mayday" and Episode 4 "Exodus"
Call of Duty: Ghosts
Design and scripting for the space station portions of mission #1 "Ghost Stories"
Design and scripting for mission #13 "End of Line"
Space AI script and code for mission #17 "Loki"
Design and programming tasks on various single player mission content
Guitar Hero: Warriors of Rock
Implemented objective based Quickplay+ game mode through code and script
Maintained and updated Competitive, Career, and GHStudio game modes
Developed an auto-test system to gather game balance data from Quickplay+ and Career modes overnight
Guitar Hero 5
Integrated the mission system from Tony Hawk into Guitar Hero to create an objective based career mode
Maintained and updated the Singing gameplay mode
Oversaw the design and creation of numerous objective based competitive game modes
Guitar Hero: World Tour
Design, scripting, and code for the GHStudio music creator game mode
Tony Hawk's: Proving Ground
Design, script, and 3d asset creation for the Career Lifestyle series of missions which made up nearly one third of the title's mission content
Integrated the Guitar Hero crowd technology into Proving Ground for use in tournament missions
Titan Quest xMax Mod
Created a mod for TQ Immortal Throne that increases monster density to the engines limits
410,000+ forum views and 65,000+ downloads